Police and robber game on infinite chessboard
Keywords:
game on graphs, integere net, , qualitative problem, pursuit problem, evading problem, strategy, alternative
Abstract
It is considered two variants of the game "Policeman and a robber", on an infinite chessboard that is a graph giving a regular partition of the plane into squares. Heuristic and precise definitions of the concepts "the initial state is winning for the pursuer", and "the initial state is winning for the evader" are formulated. Then, criteria for determining if a given initial state is winning for the pursuer or for the evader is given.
Published
2024-02-02
How to Cite
Азамов, А., АzamovА., Кувватов, Ф., КuvatovF., Туйлиев, Х., & Tuyliyev, H. (2024). Police and robber game on infinite chessboard. Mathematical Game Theory and Applications, 15(3), 3-20. https://doi.org/10.17076/mgta_2023_3_71
Section
Статьи

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