<<Tesseract>>, the card game
Keywords:
card games, imperfect information, hierarchies of beliefs, correlated strategies
Abstract
Article describes new card game for 4 players, that requires from its participants decisions, made in presence of information asymmetry arising from secret component of players' every move. Significance for outcome of information asymmetry is demonstrated, and overview of potential lines of research in game analysis is given.
Published
2021-10-25
How to Cite
Савченко, М., & Savchenko, M. (2021). <<Tesseract>>, the card game. Mathematical Game Theory and Applications, 13(3), 58-74. https://doi.org/10.17076/mgta_2021_3_40
Section
Статьи

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